SKU: 14059074945

TGC TAC770 3/4匹 變頻窗口式冷氣機

Sale price$1660.50 Regular price$1845.00
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Description

TGC TAC770 3/4匹 變頻窗口式冷氣機R32 i Feel Turbo 24 TAC770 3 4 7,680 BTU h (2. 34 ) 1 ()249 2. 250 (CSPF)4. 5598 R32 220 240 (50) 1050 17 30C IPX4 () 30. 1 ( x x )350 x 451 x 675

主要功能與特色

  • 變頻技術:自動調節壓縮機轉速,維持室內恆溫並達到顯著的節能效果。
  • R32 環保雪種:具備高製冷效率,同時減少對環境的負面影響。
  • i-Feel 體感溫度調控:遙控器內置感應器偵測周邊溫度,自動調節氣流以提供個人化舒適感。
  • Turbo 極速製冷:一鍵啟動強力降溫功能,迅速消除室內悶熱。
  • 睡眠模式:智能調節溫度與風速,營造寧靜睡眠環境並節省能源。
  • 獨立抽濕功能:有效降低室內空氣濕度,輕鬆應對香港潮濕天氣。
  • 自動搖擺送風:確保涼風均勻分佈至房間的每個角落。
  • 24小時預校開關:靈活設定開關機時間,方便預先冷卻房間或定時自動關機。
  • 易拆式面板及過濾網:方便進行日常清潔維護,維持室內空氣質素。

產品規格

  • 型號:TAC770
  • 匹數:3/4匹
  • 製冷量:7,680 BTU/h (2.34 千瓦)
  • 能源效益標籤:1級
  • 每年耗電量 (製冷):249 千瓦小時
  • 額定製冷量:2.250 千瓦
  • 製冷季節性表現系數 (CSPF):4.5598
  • 製冷劑:R32
  • 電源供應:220-240 伏特 (50赫茲)
  • 額定功率:1050 瓦
  • 風速選擇:自動 / 高 / 中 / 低
  • 模式選擇:自動 / 製冷 / 抽濕 / 風扇
  • 溫度設定範圍:17 - 30°C
  • 機身防水級別:IPX4 (室外部份)
  • 淨重:30.1 千克
  • 整體尺寸 (高 x 闊 x 深):350 x 451 x 675 毫米
  • 製造地:中國
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SKU: 14059074945

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Oilyraincloud
Carnegie, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
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rockspawner
Alexandria, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Pawtucket, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Charlottesville, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Massapequa, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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