SKU: 44195137231

Max Talks to Me

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Description

Max Talks to MeAlex and his dog Max are true friends the kind that share each other's excitement, comfort each other when they are sad, wait together when parents are away, and have fun wherever they are. Alex is learning that every good relationship is a two way street. By observing and listening to his dog, by sharing good times and bad, he and Max are earning each other's love and devotion. Parents will appreciate the information about animal communication and

Alex and his dog Max are true friends--the kind that share each other's excitement, comfort each other when they are sad, wait together when parents are away, and have fun wherever they are. Alex is learning that every good relationship is a two-way street. By observing and listening to his dog, by sharing good times and bad, he and Max are earning each other's love and devotion. Parents will appreciate the information about animal communication and the dog-child bond that they will find at the end of Max Talks to Me. Children will want to share Max and Alex's adventures and friendship over and over as they read the gentle, engaging story and look at the beautiful illustrations.

Author Claire Buchwald lives with her husband, three children, dog, and cat in Bloomington, Minnesota. The author of The Great Mitzvah-Go-Round (ArtScroll, 2002), co-written with her husband Larry Bogoslaw, and The Puppet Book (Plays Inc., 1990), Buchwald is currently completing a nonfiction book on the power of imagination, reading, and pretend play in children's lives. Buchwald, who has a PhD in communication from the University of California, San Diego, believes that children deserve the finest of writing because they are complicated, intelligent, full of questions, and strongly connected to the powerful capacities of imagination and awe.

Artist Karen Ritz is the illustrator of Daddy's Song by Leslea Newman (Henry Holt and Company, spring 2007) and forty other award-winning children's titles. She has been a full-time illustrator of books and magazines since 1989 and teaches classes for teachers and librarians about visual language and the art of children's books. Her art for Kate Shelley and the Midnight Express appears as an animated feature on public television's Reading Rainbow.



Binding Type: Hardcover
Publisher: Gryphon Press - The Gryphon Press
Published: 04/01/2007
ISBN: 9780940719033
Pages: 24
Weight: 0.74lbs
Size: 9.73h x 9.08w x 0.34d
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SKU: 44195137231

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4.6 ★★★★★
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carlos
West Palm Beach, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
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Reviewed in the United States on February 15, 2025
R
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rockspawner
San Leandro, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Arch Stanton
Omaha, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Los Angeles, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
New York, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024

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