SKU: 5337537379

Abolos Forever 112-Pack Gray 3-in x 6-in Glossy Glass Subway Wall Tile

Sale price$110.70 Regular price$123.00
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Description

Abolos Forever 112-Pack Gray 3-in x 6-in Glossy Glass Subway Wall TileAbolos Grade 1 Premium Glass Tile Square Feet Per Case: 14 Pieces Per Case: 112 3 inches Width x 6 inches Length x 0. 2 inches Thick Approved for Wall and Floor Use Approved for Indoor and Outdoor Use Approved for Premium Instaset Install Perfect for a Kitchen Backplash, Bathroom Shower, or Fireplace Approved for Commercial and Residential Use Features Collection Name Forever Sub Brand Abolos Edge Type Straight edge Style N A Tile Shape Rectangular

Abolos Grade 1 Premium Glass Tile Square Feet Per Case: 14 Pieces Per Case: 112 3 inches Width x 6 inches Length x 0.2 inches Thick Approved for Wall and Floor Use Approved for Indoor and Outdoor Use Approved for Premium Instaset Install Perfect for a Kitchen Backplash, Bathroom Shower, or Fireplace Approved for Commercial and Residential Use

Features
Collection Name Forever
Sub-Brand Abolos
Edge Type Straight edge
Style N/A
Tile Shape Rectangular
Mosaic Pattern N/A
Material Glass
Finish Glossy
Surface Type Smooth
Installation Type Thinset mortar
Indoor/Outdoor Indoor
ADA Compliant Yes
Chemical Resistant Yes
Commercial/Residential Commercial/Residential
Actual Thickness (Millimeters) 5.08
Actual Width (Inches) 3
Actual Length (Inches) 6
Square Footage Per Piece (Sq. Feet) 0.13
Square Footage Per Carton (Sq. Feet) 14
PEI Rating Not rated
Breaking Strength in Pounds 251-499
Frost Resistant Yes
Water Absorption Impervious
Shade Variation V2 (slight variation)
Manufacturer Color/Finish Gray
Warranty 1-year limited
Sold As Carton
CA Residents: Prop 65 Warning(s) Yes
For Use with Bathroom Walls Yes
For Use with Garage Floors No
For Use with Kitchen Counters Yes
For Use with Pools No
For Use with Shower Floors No
Package Quantity 112
Sealant Required No
Stone Type N/A
Tile Color/Finish Family Gray
Tile Look Subway
UNSPSC 30161700
Water Protection Water resistant
Common Measurement (W x L) 3-in x 6-in
Sample Item Number N/A
Can be Used as Accent Tile Yes
For Use with Fireplace Exteriors Yes
For Use with Garage Walls Yes
Suggested Grout Line Size 1/8
Sample Available Yes
Dynamic Coefficient of Friction (DCOF) N/A
For Use with Kitchen Backsplashes Yes
For Use with Patios Yes
For Use with Bathroom Floors No
Type Wall
For Use with Shower Walls No
Weight (lbs.) 1

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SKU: 5337537379

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4.0 ★★★★★
Based on 13 reviews
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A
Verified Purchase
Aurélien
Lowell, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Bozeman, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Bozeman, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Charlottesville, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Pawtucket, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025

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