SKU: 53727978215

Mishimoto MMBCC-F35T-17SBE FITS: 2017+ Ford F-150 3.5L EcoBoost Baffled Oil Catch Can Kit Oil Catch Cans

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Description

Mishimoto MMBCC-F35T-17SBE FITS: 2017+ Ford F-150 3.5L EcoBoost Baffled Oil Catch Can Kit Oil Catch CansTurbocharging and direct injection are quickly becoming the go to method for building powerful and efficient trucks. However, if not carefully maintained, they can also mean the end for your 2017 2020 Ford F 150 3. 5L EcoBoost. Direct injection makes the 3. 5L EcoBoost one of the most efficient engines ever fitted to the F 150. But, without the benefit of fuel washing over the back of the intake valves, blow by is free to accumulate in the form of

Turbocharging and direct-injection are quickly becoming the go-to method for building powerful and efficient trucks. However, if not carefully maintained, they can also mean the end for your 2017-2020 Ford F-150 3.5L EcoBoost. Direct injection makes the 3.5L EcoBoost one of the most efficient engines ever fitted to the F-150. But, without the benefit of fuel washing over the back of the intake valves, blow-by is free to accumulate in the form of carbon deposits. Eventually, those carbon deposits can choke your engine and reduce its performance. Thankfully, Mishimoto has a solution. Mishimoto's 2017-2020 Ford F-150 3.5L EcoBoost Catch Can Kit protects your intake tract and valves from the harmful effects of blow-by and carbon accumulation. The dual-can setup ensures that blow-by is routed away from your intake and valves in all driving conditions. Our road-proven 12 fl. oz. baffled catch can holds more blow-by for extended service intervals. Whether you're hard on the throttle or cruising around town, these cans have your engine's back. The powder coated, 3mm-thick steel bracket is strong enough to handle any terrain a work truck or daily driver will see, and the pre-installed quick-disconnect fittings make installation a breeze. Of course, this catch can kit is backed by our Mishimoto Lifetime Warranty so you can rest easy knowing your 2017-2020 F-150 3.5L EcoBoost is protected from blow-by for as long as you own it.

  • Dual-can setup captures blow-by from both the PCV and CCV systems
  • CCV side accommodates stock pressure sensor for CEL-free running
  • Includes oversized 12 fl. oz. can for longer service intervals

This Part Fits:

Year Make Model Submodel
2017-2020 Ford F-150 King Ranch
2017-2020 Ford F-150 Lariat
2017-2020 Ford F-150 Limited
2017-2020 Ford F-150 Platinum
2018-2020 Ford F-150 Police Responder
2017-2020 Ford F-150 Raptor
2017-2020 Ford F-150 SSV
2017-2020 Ford F-150 XL
2017-2020 Ford F-150 XLT
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SKU: 53727978215

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Verified Purchase
Arch Stanton
Boise, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Lake Worth, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Draper, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Waukegan, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Port Orchard, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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