SKU: 5700655732

Uniden UM725 Fixed Mount VHF w/GPS Bluetooth - Black [UM725GBTBK]

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Description

Uniden UM725 Fixed Mount VHF w/GPS Bluetooth - Black [UM725GBTBK]UM725 Fixed Mount VHF with GPS & Bluetooth Black Full Featured VHF Marine Radio with GPS Receiver Built in. Private Text Messaging Send messages over Marine Channels to other capable radios. The UM725GBT is the first marine radio to offer Bluetooth wireless text messaging using your smartphone to text with a similarly capable marine VHF radio. You and your crew will enjoy the privacy of texting boat to boat, rather than broadcasting over your radio

UM725 Fixed Mount VHF with GPS & Bluetooth - Black

Full-Featured VHF Marine Radio with GPS Receiver Built-in. Private Text Messaging — Send messages over Marine Channels to other capable radios.

The UM725GBT is the first marine radio to offer Bluetooth wireless text messaging using your smartphone to text with a similarly capable marine VHF radio. You and your crew will enjoy the privacy of texting boat-to-boat, rather than broadcasting over your radio for all the boats in your area to hear. No more cell phone texting drop-off when you reach the range of your land-based cell tower. The UM725GBT marine radio comes packed with the latest features, including IPX8 submersible rating, Integrated GPS Receiver, Integrated Bluetooth Wireless, NOAA

Weather Channels, DSC Distress send and receive, NMEA0183 / NMEA2000, and speaker microphone-equipped.

Features:

  • All USA, Canadian, and International Marine Channels
  • Full Class D DSC Compliant – Meets ITU-R 493-14, -15, IEC 62238
  • Integrated GPS Receiver – WAAS, SBAS, QASS for accuracy
  • Bluetooth Wireless – Connect to Smart Phone to Text Message using VHF Frequencies
  • 1Watt / 25Watt Transmit Power – Transmits at full power to ensure maximum range
  • Largest LCD size in class – 68mm(w) x 38mm(h)
  • Private Text Messaging – Send messages over Marine VHF Channels to other equipped radios
  • NOAA Weather Channels – With Weather Alerts
  • Speaker Microphone Equipped – With UP, DOWN, PTT, 16/9/TRI keys
  • Remote Microphone Capable – Optional Remote Microphone for second station operation
  • NMEA0183 / NMEA2000 Input and Output – Send and receive GPS, DSC information to other devices
  • IPX8 Rated Waterproof – Submersible to 4.9ft. for 30min with no water intrusion

Quick Guide (pdf)
Owner's Manual (pdf)
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SKU: 5700655732

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Aurélien
Omaha, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Phoenix, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
Lowell, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Bozeman, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Draper, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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