SKU: 58086110445

Premis Touchscreen Smart Lock Venetian Bronze Single Cylinder Electronic Deadbolt featuring Tustin Hall/Closet Lever

Sale price$102.85 Regular price$114.28
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Description

Premis Touchscreen Smart Lock Venetian Bronze Single Cylinder Electronic Deadbolt featuring Tustin Hall/Closet LeverPremis is a touchscreen smart lock that works with Apple HomeKit. It is a 1 touch locking motorized deadbolt. You can enter your home with the convenience of keyless entry using Siri voice commands, the Premis App or with your personalized code. It features patented SecureScreen technology to prevent code detection from fingerprints on the touchscreen. Premis is easy to install, program and use and operates on 4 AA batteries. This single cylinder

Premis is a touchscreen smart lock that works with Apple HomeKit. It is a 1-touch locking motorized deadbolt. You can enter your home with the convenience of keyless entry using Siri voice commands, the Premis App or with your personalized code. It features patented SecureScreen technology to prevent code detection from fingerprints on the touchscreen. Premis is easy to install, program and use and operates on 4 AA batteries. This single cylinder deadbolt can be locked or unlocked by using the keypad or key from the outside as well as the turn button from the inside. The Venetian Bronze finish is hand-rubbed to reveal unique bronze highlights and provides a rich and warm complement to the product's style.
  • Featuring SmartKey Security, which protects against advanced break-in techniques and allows you to re-key your lock yourself in seconds
  • Uses Apple approved end-to-end encryption to ensure your security
  • Responsive touch screen is visible day or night SecureScreen technology helps prevent fingerprint and code detection
  • Alarm sounds after 3 consecutive incorrect codes are entered
  • Lock and unlock your door using Siri voice commands
  • Control and monitor lock status from anywhere using the Kwikset Premis iOS app and Apple TV (4th generation or newer) or HomePod
  • View lock activity, history and status notifications when lock is used
  • Easily send, add, delete or disable user codes, schedule access for certain times/days
  • For use on exterior doors where keyed entry and security is needed
  • SmartKey Security re-key technology is compatible with Kwikset (KW1) keyway
  • Requires 4 AA batteries, included
  • Comes with 2 keys
  • Keypad stays lit for 30-seconds after inactivity
  • ANSI/BHMA grade 2 certified
  • Customized automatic door locking after 30-seconds for peace of mind
  • Includes full lip round deadbolt strike
  • 1 in. deadbolt throw
  • Locking mechanism functions with turn piece on the interior of the lock





Features
Item Weight 3.35
Battery Size AA Battery
Door Handing Universal
Hardware Finish Family Bronze
Door Locks & Knobs Product Type Deadbolts
Holding force (lb.) N/A
Door Lock Style Classic
Commercial/Residential Residential
Total Number of Keys Included 2
Requires Hub? Hub Required for Remote Access
Keyway KW1
Smart Home Protocol HomeKit Accessory Protocol (HAP)
Deadbolt Type Single Cylinder Deadbolt
Product Weight (lb.) 3.35
Hub Required Apple Homekit Hub
Lock Type Smart Deadbolts
Interior/Exterior Interior
Hardware Included Lock with Passage Lever
Material Metal
Lock Type2 Keyed,Touchscreen
Security/ANSI Grade AAA
Power Source Self Powered
Features Automatic Relocking,Easy Installation,Fail-Safe,Kwikset SmartKey,Rekeyable
Returnable 180-Day
Power Options Battery
Wired or Wireless Wireless
Smart Home Smart Home Enabled
Works With Apple HomeKit, Proprietary App, Siri
Voice Control Hub Required Siri via Apple HomeKit
Electronic/Mechanical Electronic
Remote Access Remote Access
Number of Batteries Required 4
Included Batteries Included,Hardware,Installation Instructions
Finish Venetian Bronze
Strike plate height (in.) 2.1
Faceplate width (in.) 1
Strike plate width (in.) 1
Projection (in.) 1.19
Faceplate height (in.) 3.6
Required door thickness (in.) 1 3/8 to 1 3/4
Faceplate depth (in.) .875
Manufacturer Warranty Lifetime Mechanical-Finish, 1 Year Electronics
Certifications and Listings ANSI Certified,UL Certified

Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 58086110445

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Verified Purchase
Aurélien
San Leandro, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Phoenix, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Lowell, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Lake Worth, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Belleville, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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