SKU: 85686055852

20-Volt MAX Lithium-Ion Cordless 1/4 in. Impact Driver with Battery 3AH, Charger and Tool Bag

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Description

20-Volt MAX Lithium-Ion Cordless 1/4 in. Impact Driver with Battery 3AH, Charger and Tool BagCompact, lightweight and extremely powerful, the DEWALT 20 Volt MAX (3. 0Ah) Lithium Ion 1 4 in. Impact Driver Kit is suitable for both the jobsite or for DIY projects around your home. With a higher RPM than a standard drill, this impact driver also has no kickback for less user fatigue and less stripping of screws. Featuring a running speed up to 2800 RPM with 1400 in. lbs. of MAX torque and long lasting battery power, you can complete a wide range

Compact, lightweight and extremely powerful, the DEWALT 20-Volt MAX (3.0Ah) Lithium-Ion 1/4 in. Impact Driver Kit is suitable for both the jobsite or for DIY projects around your home. With a higher RPM than a standard drill, this impact driver also has no kickback for less user fatigue and less stripping of screws. Featuring a running speed up to 2800 RPM with 1400 in. lbs. of MAX torque and long-lasting battery power, you can complete a wide range of applications quickly, accurately and with reliable performance.
  • Compact 5.55 in. front to back design and light 3.4 lbs. weight for use in tight areas with less user fatigue
  • 3 LED lights with 20 second delay after trigger release, provide visibility without shadows
  • Single-handed loading 1/4 in. hex chuck
  • Includes: DCF885L2 impact driver, 3.0Ah battery, fast charger, belt hook and kit box
  • Compatible with DCB200 and DCB201 batteries and DCB101 and DCB119 chargers
  • 90 day money back guarantee; 1-year free service contract; 3-year limited warranty
  • Accepts 1 in. bit tips





Features
Item Weight 5.58
Drill/ Driver Type Impact Driver
Blows per Minute (BPM) 3200
Battery Amp Hours 3 Ah
Drive Size 1/4 In. Hex
Torque (In-Lbs) 1400
Battery Amp Hours2 3 Ah
Battery Power Type Lithium Ion
Battery Size 20-volt
Voltage (volts) 20
Battery/Charger 1 Battery & Charger Included
Condition New
Voltage (v) 20v
Included Bag Included
Number of Tools Included 1
Battery/Charger2 (1) 3 Ah Battery & Charger Included
Cordless Tool Type Impact Driver
Color Family Yellow
Product Weight (lb.) 5.58
Maximum Speed (RPM) 2800 RPM
Returnable 180-Day
Cordless/ Corded Cordless
Power Tool Features LED Light,Variable Speed
Tools Product Type Power Tool
Number of Batteries Included 1
Motor Type Brushed
Charger Included Charger Included
Product Depth (in.) 12.5
Product Height (in.) 3.75
Product Width (in.) 9.813
Manufacturer Warranty 3 Year Limited Warranty 90 Day Money Back Guarantee 1 Year Free Service Contract
Certifications and Listings CSA Listed,UL Listed

Shipping Notes
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Exchange/Return Notes
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SKU: 85686055852

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4.4 ★★★★★
Based on 19 reviews
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C
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carlos
Birmingham, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 15, 2025
R
Verified Purchase
rockspawner
New York, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Carnegie, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Lexington, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Omaha, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024

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