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Description
Extreme GHoud je NGC controller stevig vast, en scheur op een motor door de duistere straten van een grimmig ogende industrile toekomst. XG3 is het derde deel in de supersnelle raceserie van Acclaim. Knal je tegenstanders aan de kant met 12 onverschrokken coureurs op 10 bochtige banen. Het wapentuig dat je hierbij mag gebruiken is krachtig genoeg om een complete oorlog mee te winnen. De belangrijkste spelvariant voor 1 speler voert je door een serie leagues
Houd je NGC-controller stevig vast, en scheur op een motor door de duistere straten van een grimmig ogende industriële toekomst.XG3 is het derde deel in de supersnelle raceserie van Acclaim. Knal je tegenstanders aan de kant met 12 onverschrokken coureurs op 10 bochtige banen. Het wapentuig dat je hierbij mag gebruiken is krachtig genoeg om een complete oorlog mee te winnen.De belangrijkste spelvariant voor 1 speler voert je door een serie leagues van elk drie banen. De leagues ontlenen hun namen aan de buitenste elementen uit het periodiek systeem: Lithium, Rubidium, Caesium en Francium. In elke league moet je als 7e of hoger eindigen (bij een deelnemersveld van 12 coureurs) om door te kunnen gaan naar de volgende race.Vier snelheidsminnende vrienden kunnen elkaar bestrijden in de spelvarianten Team Grand Prix, Head-to Head of Co-operative. De supersnelle processor van de NGC maakte het voor de baanontwerpers van Acclaim mogelijk om zich helemaal uit te leven met ?loop-the-loops?, kurkentrekkers, hoge heuvels en diepe dalen. Als een mes door de boter, zo soepel snijdt je motor over de wervelende circuits. Onderweg schieten havens, bergen, gletsjers en kloven zo snel voorbij dat je ze nauwelijks opmerkt. De reusachtige reclameborden en sneeuwstormen kun je echter moeilijk missen! Ondanks de nachtmerrieachtige omgevingen (compleet met een onheilspellende soundtrack van Ministry of Sound), speelt XG3 als een droom van een arcade-racer. Remmen is een zeldzaamheid, en omdat je niet van de baan of je motor kunt vallen, is het je enige zorg om botsingen met de vangrails te voorkomen. Vergeet niet je turbo's te bewaren voor de hellingen van soms wel 90 graden! In dit spel draait het niet om realisme maar om de ervaring. Daarom is de besturing direct en precies (A-knop om gas te geven, Y-knop om te schieten, X-knop voor turbo), van essentieel belang tijdens het racen op topsnelheid, zoals in XG3. Je computergestuurde tegenstanders zullen in XG3 minstens zo fanatiek op de eerste positie jagen als jij, meestal zie je ze als een aantal kleine streepjes in de verte. Houd je ogen open voor een motor met een lichtspoor in dezelfde kleur als dat van jouw motor, van dat is je Team Partner! Hij helpt je waar hij kan uit benarde situaties. Met voltreffers breng je de snelheid van je tegenstanders terug, de enige weg naar de overwinning. Je kunt je schilden opladen in de neonverlichte baanvakken aan de randen van de track. Voor nieuwe wapens, motoren en andere verbeteringen, ga je shoppen in de XG Mall.XG3 levert snelheid en speelbaarheid. Een indrukwekkende demonstratie van de kracht van de NINTENDO GAMECUBE.Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
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4.5 ★★★★★
Based on 452 reviews
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Product Reviews
★★★★★ 3
for Simpson fans
Format: Hardcover
If you're a fan of the Simpsons' neighbor, this will certainly tickle your funnybone. Good old left-handed Ned tells and shows all, God bless him.
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Reviewed in the United States on April 20, 2009
★★★★★ 4
Fun
Format: Paperback
A ton of fun for The Simpsons fans.
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Reviewed in the United States on May 1, 2024
★★★★★ 3
eh
Format: Paperback
IT's not bad at all but they're other "The Simpsons" comic books are way better. I really recommend "Belly Buster" or "Madness" from The Simpsons collection.
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Reviewed in the United States on October 6, 2013
★★★★★ 5
It is so cool.
Format: Paperback
I like it.
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Reviewed in the United States on March 17, 2025
★★★★★ 4
"I very nearly singed my bone!"--Melvin Van Horne
Format: Paperback
Another fun-packed issue of Simpsons Comics. This is the 15th issue I've bought and, with only a couple of exceptions, they are all as funny and entertaining as the television show. I've read them all multiple times. This issue is perfect for the Sideshow Mel fan because he is featured in a short that documents how and why he became Sideshow Mel and he is also the hero in another comic. Jimbo Jones fans will like the short about how he became a bully (he wasn't always one). Dr. Hibbert also has a short feature. Here's what this issue has to offer:
"Simpson/Sideshow Sibling Smackdown": Cecil Terwilliger and Lisa have something in common--they can't escape from the shadows of their attention-grubbing older brothers. Can they find a rapport even as one is intent on destroying the other?
"A Recipe for Disaster"--Marge needs a new dish for the church social pot luck and tries recipes written by "Springfieldian citizens of questionable character."
"Homer's Run"--Bart becomes owner of a demanding falcoln ("I have to do everything for him. What a stupid bird") while Homer signs up for early retirement on the Hawaiian Island Garbagio--which looks (and smells) just like it sounds.
"Secret Origin of Sideshow Mel"--The background story of how and why Melvin Van Horne became Krusty's sidekick (you won't believe what Mel's occupation was before he replaced Sideshow Bob).
"Day of the Nerd"--Lisa finds out the truth about NASA's exploration of Mars. Meanwhile, the other geeks of Springfield compete in feats of nerdome to win the inheritance of the largest collector of TV/movie&comic book memorabilia. Interesting and unique but jumps around a lot.
"Bummer Vacation"--Short about Bart's summer (his batting swing looks totally wrong) and then writing a report on it that Mrs. Krabbapal doesn't believe.
"Laughter is the Worst Medicine"--Homer competes in a competitive eating contest, "The Gorge in the Gorge." As Krusty says, "Chewing is for losers! Once you swallow, it's the colon's problem." After eating the final hot dog, something goes horribly wrong. Meanwhile Krusty gets a real doctor's degree instead of an honorary one and sick people start lining up at his door.
"Down Home Doctorin' Time with Doctor Julius Hibbert"--Short about Dr. Hibbert as a TV doctor forced to change the style of his show to get better ratings. Ends very abruptly.
"The Permanent Record Room!"--Principal Skinner shares some stories (school stories, not war stories). (1) "Pranks But No Pranks"--Bart plays a joke on Groundskeeper Willie which has the janitor believing he's a superhero. (2) "And the Beatings Go On"--The origin of Jimbo Jones. No, he wasn't always a bully. (3) "Truant or False"--Lil' Homie gets hooked up with a young miscreant(who would grow up to become a prominent figure in Springfield). Homer thinks he's learned a valuable lesson from the breif time he spent with this rebelious kid, but perhaps it is the rebel who changes his ways. Sidenote: they wouldn't have had Noiseland Arcade if this comic was accurate. Homer's mother is in this comic and she left the family in 1969.
"The Many Faces of Bob"--Sideshow Bob is released from prison but is hit by a Duff Beer truck on his way out and has to undergo plastic surgery. Bart and Lisa try to figure out who Bob could be posing as before he gets his revenge on Bart.
"Homer vs. The Raccoon I & II"--I'm not sure why this was divided into two parts; it's just an 8-page short. Anyway, Homer tries to capture a raccoon that has been going through his trash.
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Reviewed in the United States on November 28, 2007