SKU: 63477191102

Switch Limited Run #129: Narita Boy

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Description

Switch Limited Run #129: Narita BoyNarita Boy is on a region free physical cart for the Nintendo Switch. This is an open pre order for a limited time. PRE ORDERS CLOSE ON SUNDAY, DECEMBER 12, 2021 AT 11: 59 PM EASTERN TIME. Flashback to the 80s. The Creator, a genius of his time, creates a video game console called Narita One with its flagship title being a game called Narita Boy. Narita Boy becomes a tremendous hit! Copies of cartridges are flying off physical shelves worldwide.

 


Narita Boy is on a region-free physical cart for the Nintendo Switch. This is an open pre-order for a limited time.

PRE-ORDERS CLOSE ON SUNDAY, DECEMBER 12, 2021 AT 11:59 PM EASTERN TIME.


Flashback to the 80s. The Creator, a genius of his time, creates a video game console called Narita One with its flagship title being a game called Narita Boy.

Narita Boy becomes a tremendous hit! Copies of cartridges are flying off physical shelves worldwide. Within weeks Narita Boy is the best-selling video game of all time, critically acclaimed for its power-fantasy wielding the Techno-sword and taking players on a journey like no other.

Meanwhile, inside the binaural code the digital realm connects with reality. Him has returned and deleted The Creator’s memories. Supervisor program, Motherboard, and her agents have activated the Narita Boy protocol.

The Stallions are coming, and the Digital Kingdom needs a hero.

The Game

Become symphonic in Narita Boy! A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom. Discover the mysteries behind the Techno-sword, lock swords with the corrupt and tainted Stallions. Save the world!

Pixel perfectionist

The shining example of a perfectionist at work. Experience the visuals of a retro-era brought to life with hand-drawn animations.

Explore the mysteries of the Digital Kingdom 

Venture up, down, left, and right to discover the darkest depths of the broken binary code in this never-ending story*.

Max out the Trichroma 

Equipped with the only weapon able to defeat the Stallion threat, take the Techno-sword and plunge it into the digital hearts of your enemies. Do not let this empire strike back, be the true blade runner.

Diehard enemies 

Face foes only imagined from your darkest fever-dreams!

Show those bosses the bytes 

Face-off against tons of totally radical and awesome bosses. Become the boss terminator, by overcoming the deadly Crab, DragonBot, Black Rainbow, and so much more!

Sounds of the retro-grade-times 

Feel fresh waves of synth wash over you while travelling the Digital Kingdom. With kickin’ beats that will send you back to the future.

*there is an end to the story.

Genre: Arcade, Strategy, Role-Playing, Platformer 

# of Players: 1 Player

Supported Languages: Japanese, French, German, Italian, Spanish, Korean, Russian, Chinese, Portuguese, English


PLEASE NOTE: There is no purchase limit on this item. This item is currently in manufacturing and artwork is subject to change. Products are typically not expected to ship until 4-5 months after the preorder window closes. Future production updates will be visible on the product page and your account page. All orders are considered final and can not be canceled.
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SKU: 63477191102

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rockspawner
Battle Creek, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Arch Stanton
Lake Worth, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Birmingham, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Battle Creek, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
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Scrawller on da Waller
Alexandria, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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